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The Resource Online gaming and playful organization, Harald Warmelink

Online gaming and playful organization, Harald Warmelink

Label
Online gaming and playful organization
Title
Online gaming and playful organization
Statement of responsibility
Harald Warmelink
Creator
Subject
Language
eng
Summary
"Online Gaming and Playful Organization explores the cultural impact of gaming on organizations. While gaming is typically a form of entertainment, this book argues that gaming communities can function as a useful analogue for work organizations because both are comprised of diverse members who must communicate and collaborate to solve complex problems. By examining the impact of gaming beyond its own context, this book argues that one can apply numerous lessons from the virtual world of online games to the "real" world of businesses, schools, and other professional communities. Most notably, it articulates the concept of playful organizations, defined as organizations in which the ability to play has become so institutionalized that it is spontaneous, creative, and enjoyable. Based on original research, Online Gaming and Playful Organization establishes an interdisciplinary framework for further conceptual and empirical investigation into this topic, with the dual goals of a better understanding of the role of online games and virtual worlds, and of the possible structural and cultural transformation of public and private organizations. "--
Member of
Assigning source
Provided by publisher
Cataloging source
DLC
Illustrations
illustrations
Index
index present
LC call number
GV1469.15
LC item number
.W37 2014
Literary form
non fiction
Nature of contents
bibliography
Series statement
Digital games and learning
Online gaming and playful organization, Harald Warmelink
Label
Online gaming and playful organization, Harald Warmelink
Publication
Related Contributor
Related Location
Related Agents
Related Authorities
Related Subjects
Related Items
Bibliography note
Includes bibliographical references and index
Carrier category
volume
Carrier MARC source
rdacarrier
Content category
text
Content type MARC source
rdacontent
Contents
Setting the stage: the emergence of playful organizations -- Unfolding the concept and its potential: the playful organization ideal-type -- Previous studies re-examined: have playful organizations already emerged? -- An online gamer speaks out: playful organizations in Eve Online -- Let's ask our panel: Dutch online gamers on their communities -- Building an un-/comfortable bridge: Dutch online gamers on their work organizations -- Food for thought: the emergence of playful organizations uncovered and critiqued
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https://contentcafe2.btol.com/ContentCafe/Jacket.aspx?Return=1&Type=S&Value=9780415838580&userID=ebsco-test&password=ebsco-test
Dimensions
24 cm.
http://library.link/vocab/discovery_link
{'f': 'http://opac.lib.rpi.edu/record=b3530274'}
Extent
xvii, 229 pages
Isbn
9780415838580
Isbn Type
(hardback)
Lccn
2013022254
Media category
unmediated
Media MARC source
rdamedia
Other physical details
illustrations
System control number
(OCoLC)841895135

Library Locations

    • Folsom LibraryBorrow it
      110 8th St, Troy, NY, 12180, US
      42.729766 -73.682577
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