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The Resource Introduction to 3D Game Programming with DirectX 12, Frank D. Luna

Introduction to 3D Game Programming with DirectX 12, Frank D. Luna

Label
Introduction to 3D Game Programming with DirectX 12
Title
Introduction to 3D Game Programming with DirectX 12
Statement of responsibility
Frank D. Luna
Creator
Author
Subject
Language
eng
Summary
Providing an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12, this guide presents basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. --
Assigning source
Edited summary from book
Cataloging source
NhNaSKC
Illustrations
illustrations
Literary form
non fiction
Nature of contents
  • dictionaries
  • bibliography
Introduction to 3D Game Programming with DirectX 12, Frank D. Luna
Label
Introduction to 3D Game Programming with DirectX 12, Frank D. Luna
Publication
Related Contributor
Related Location
Related Agents
Related Authorities
Related Subjects
Bibliography note
Includes bibliographical references
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Color
mixed
Content category
text
Content type code
txt
Content type MARC source
rdacontent
http://library.link/vocab/cover_art
https://contentcafe2.btol.com/ContentCafe/Jacket.aspx?Return=1&Type=S&Value=9781944534554&userID=ebsco-test&password=ebsco-test
Dimensions
unknown
http://library.link/vocab/discovery_link
{'f': 'http://opac.lib.rpi.edu/record=b4347100'}
Extent
1 online resource (858 pages)
Form of item
online
Isbn
9781944534554
Media category
computer
Media MARC source
rdamedia
Media type code
c
Other physical details
illustrations.
Specific material designation
remote

Library Locations

    • Folsom LibraryBorrow it
      110 8th St, Troy, NY, 12180, US
      42.729766 -73.682577
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