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The Resource Game development essentials : video game art, Todd Gantzler

Game development essentials : video game art, Todd Gantzler

Label
Game development essentials : video game art
Title
Game development essentials
Title remainder
video game art
Statement of responsibility
Todd Gantzler
Title variation
Video game art
Creator
Subject
Language
eng
Cataloging source
DLC
Illustrations
illustrations
Index
no index present
LC call number
QA76.76.C672
LC item number
G368 2005
Literary form
non fiction
Game development essentials : video game art, Todd Gantzler
Label
Game development essentials : video game art, Todd Gantzler
Publication
Related Contributor
Related Location
Related Agents
Related Authorities
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Accompanying material
1 CD-ROM (4 3/4 in.)
Contents
Basic 3d -- Textures -- Polygon count -- Making the model for the texture - Introduction to polygon modeling and mapping -- Modeling with the procedural approach, control and flexibility in poly count -- Lofting -- Making the texture for the model - advanced modeling and texturing -- Box modeling in depth -- Choosing the right modeling approach
http://library.link/vocab/cover_art
https://contentcafe2.btol.com/ContentCafe/Jacket.aspx?Return=1&Type=S&Value=9781401840662&userID=ebsco-test&password=ebsco-test
Dimensions
26 cm. +
http://library.link/vocab/discovery_link
{'f': 'http://opac.lib.rpi.edu/record=b2577704'}
Extent
xvi, 328 p.
Isbn
9781401840662
Lccn
2004007887
Other physical details
chiefly col. ill.
System control number
(OCoLC)54966343

Library Locations

    • Folsom LibraryBorrow it
      110 8th St, Troy, NY, 12180, US
      42.729766 -73.682577
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