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The Resource Comic-con and the business of pop culture : what the world's wildest trade show can tell us about the future of entertainment, Rob Salkowitz

Comic-con and the business of pop culture : what the world's wildest trade show can tell us about the future of entertainment, Rob Salkowitz

Label
Comic-con and the business of pop culture : what the world's wildest trade show can tell us about the future of entertainment
Title
Comic-con and the business of pop culture
Title remainder
what the world's wildest trade show can tell us about the future of entertainment
Statement of responsibility
Rob Salkowitz
Creator
Subject
Language
eng
Cataloging source
DLC
Illustrations
illustrations
Index
index present
LC call number
PN6714
LC item number
.S255 2012
Literary form
non fiction
Nature of contents
bibliography
Comic-con and the business of pop culture : what the world's wildest trade show can tell us about the future of entertainment, Rob Salkowitz
Label
Comic-con and the business of pop culture : what the world's wildest trade show can tell us about the future of entertainment, Rob Salkowitz
Publication
Related Contributor
Related Location
Related Agents
Related Authorities
Related Subjects
Bibliography note
Includes bibliographical references and index
Contents
Five days in July -- Note for business readers -- Day Zero : Hoteloween -- Wednesday : preview. Backing into the future ; Setup ; Welcome to Comic-Con -- Thursday : liftoff. Larger than life : superheroes and the future of the man of tomorrow ; Camp breaking dawn and the twilight of the boys club ; Strange synergies : what do sitcoms, buddy cops, and talking dogs have to do with comics? ; After hours : the twenty-first-century comics publishing business -- Friday : escape velocity. Hall H : transmedia overdrive ; Artists at the circus ; are alt.comics part of pop culture? ; The future of nostalgia : how fans co-create their media experience ; After hours : the Eisner Awards -- Saturday : peak geek. Gaming the system : comics, video games, and the mass marketing of geek culture ; The golden age : life in the dealer's room ; Casual fans : Mic and Emily's day ; After hours : trickster and the backlash -- Sunday : to infinity and beyond. Storming the gates : comics in schools, libraries, and museums ; Transcultural transmedia : the new global face of comics ; Digital destiny : atoms, bits, and dollars ; After hours : dead dogs and Englishmen -- Just wait till next year. Four paths to the future ; Endless summer ; Ghost world ; Infinite crisis ; Expanding multiverse ; Strategies for success
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https://contentcafe2.btol.com/ContentCafe/Jacket.aspx?Return=1&Type=S&Value=9780071797023&userID=ebsco-test&password=ebsco-test
Dimensions
24 cm.
http://library.link/vocab/discovery_link
{'f': 'http://opac.lib.rpi.edu/record=b3309711'}
Extent
viii, 292 p.
Isbn
9780071797023
Isbn Type
(alk. paper)
Lccn
2012009412
Other physical details
ill.
System control number
(OCoLC)772122076

Library Locations

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      42.729766 -73.682577
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