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The Resource Beyond Barbie and Mortal Kombat : new perspectives on gender and gaming, edited by Yasmin B. Kafai ... [et al.]

Beyond Barbie and Mortal Kombat : new perspectives on gender and gaming, edited by Yasmin B. Kafai ... [et al.]

Label
Beyond Barbie and Mortal Kombat : new perspectives on gender and gaming
Title
Beyond Barbie and Mortal Kombat
Title remainder
new perspectives on gender and gaming
Statement of responsibility
edited by Yasmin B. Kafai ... [et al.]
Title variation
Beyond Barbie & Mortal Kombat
Contributor
Subject
Language
eng
Cataloging source
DLC
Illustrations
  • illustrations
  • plates
Index
index present
LC call number
GV1469.16.W66
LC item number
B49 2008
Literary form
non fiction
Nature of contents
bibliography
Beyond Barbie and Mortal Kombat : new perspectives on gender and gaming, edited by Yasmin B. Kafai ... [et al.]
Label
Beyond Barbie and Mortal Kombat : new perspectives on gender and gaming, edited by Yasmin B. Kafai ... [et al.]
Publication
Related Contributor
Related Location
Related Agents
Related Authorities
Related Subjects
Bibliography note
Includes bibliographical references and index
Contents
Preface : Pink, purple, casual, or mainstream games : moving beyond the gender divide / Yasmin B. Kafai ... [et al.] -- 1. From Quake Grrls to Desperate housewives : a decade of gender and computer games / Henry Jenkins and Justine Cassell -- 2. Notes from the utopian entrepreneur / Brenda Laurel -- 3. Games and technological desire : another decade / Cornelia Brunner -- 4. Becoming a player : networks, structure, and imagined futures / T.L. Taylor -- 5. Body, space, and gendered gaming experiences : a cultural geography of homes, cybercaf├ęs, and dormitories / Holin Lin -- 6. Maps of digital desires : exploring the topography of gender and play in online games / Nick Yee -- 7. Gender dynamics of the Japanese media mix / Mizuko Ito -- 8. Genderplay in a tween gaming club / Yasmin B. Kafai -- 9. What games made by girls can tell us / Jill Denner and Shannon Campe -- 10. Gaming in context : how young people construct their gendered identities in playing and making games / Caroline Pelletier -- 11. Getting girls into the game : toward a "virtuous cycle" / Tracy Fullerton ... [et al.] -- 12. Crunched by passion : women game developers and workplace challenges / Mia Consalvo -- 13. Are boy games even necessary? / Nicole Lazzaro -- 14. Girls, gaming, and trajectories of IT expertise / Elisabeth Hayes -- 15. Design to promote girls' agency through educational games : the Click! urban adventure / Kristin Hughes -- 16. Using storytelling to introduce girls to computer programming / Caitlin Kelleher -- 17. Design heuristics for activist games / Mary Flanagan and Helen Nissenbaum -- 18. Gender identity, play style, and the design of games for classroom learning / Carrie Heeter and Brian Winn -- 19. Interview with Megan Gaiser, her interactive -- 20. Interview with Morgan Romine, Ubisoft's Frag dolls -- 21. Interview with Sheri Graner Ray, longtime game designer -- 22. Interview with Nichol Bradford, Vivendi Games -- 23. Interview with Brenda Brathwaite, Savannah College of Art and Design
http://library.link/vocab/cover_art
https://contentcafe2.btol.com/ContentCafe/Jacket.aspx?Return=1&Type=S&Value=9780262113199&userID=ebsco-test&password=ebsco-test
Dimensions
24 cm.
http://library.link/vocab/discovery_link
{'f': 'http://opac.lib.rpi.edu/record=b2859735'}
Extent
xxv, 371 p., [16] p. of plates
Isbn
9780262113199
Isbn Type
(hardcover : alk. paper)
Lccn
2007041509
Other physical details
ill. (some col.)
System control number
(OCoLC)175054571

Library Locations

    • Folsom LibraryBorrow it
      110 8th St, Troy, NY, 12180, US
      42.729766 -73.682577
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