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The Resource AI techniques for game programming, Mat Buckland

AI techniques for game programming, Mat Buckland

Label
AI techniques for game programming
Title
AI techniques for game programming
Statement of responsibility
Mat Buckland
Creator
Subject
Language
eng
Member of
Cataloging source
TXA
Illustrations
illustrations
Index
index present
LC call number
QA76.76.C672
LC item number
B83 2002
Literary form
non fiction
Nature of contents
bibliography
AI techniques for game programming, Mat Buckland
Label
AI techniques for game programming, Mat Buckland
Publication
Related Contributor
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Related Agents
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Accompanying material
1 CD-ROM (4 3/4 in.)
Bibliography note
Includes bibliographical references (p. [415]-424) and index
http://library.link/vocab/cover_art
https://contentcafe2.btol.com/ContentCafe/Jacket.aspx?Return=1&Type=S&Value=9781931841085&userID=ebsco-test&password=ebsco-test
Dimensions
24 cm. +
http://library.link/vocab/discovery_link
{'f': 'http://opac.lib.rpi.edu/record=b1472754'}
Extent
xxxii, 448 p.
Isbn
9781931841085
Other physical details
ill.

Library Locations

    • Folsom LibraryBorrow it
      110 8th St, Troy, NY, 12180, US
      42.729766 -73.682577
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