Coverart for item
The Resource 3D game engine design : a practical approach to real-time computer graphics, David H. Eberly

3D game engine design : a practical approach to real-time computer graphics, David H. Eberly

Label
3D game engine design : a practical approach to real-time computer graphics
Title
3D game engine design
Title remainder
a practical approach to real-time computer graphics
Statement of responsibility
David H. Eberly
Creator
Subject
Language
eng
Member of
Cataloging source
UKM
Illustrations
illustrations
Index
index present
LC call number
T385
LC item number
.E373 2007
Literary form
non fiction
Nature of contents
  • standards specifications
  • bibliography
3D game engine design : a practical approach to real-time computer graphics, David H. Eberly
Label
3D game engine design : a practical approach to real-time computer graphics, David H. Eberly
Publication
Note
Previous ed.: 2001
Related Contributor
Related Location
Related Agents
Related Authorities
Related Subjects
Related Items
Accompanying material
1 CD-ROM (4 3/4 in.)
Bibliography note
Includes bibliographical references (p. 973-979) and index
http://library.link/vocab/cover_art
https://contentcafe2.btol.com/ContentCafe/Jacket.aspx?Return=1&Type=S&Value=9780122290633&userID=ebsco-test&password=ebsco-test
Dimensions
24 cm. +
Dimensions
4 3/4 in. or 12 cm.
http://library.link/vocab/discovery_link
{'f': 'http://opac.lib.rpi.edu/record=b2160681'}
Edition
2nd ed.
Extent
xxii, 1018 p.
Isbn
9780122290633
Isbn Type
(hbk.)
Other physical details
ill.
Specific material designation
optical disk
System details
System requirements: Microsoft Windows XP; Macintosh OS X; Linux; minimum to use source code: graphics hardware at least Shader Model 2 and either Direct3D 9 or later, or OpenGL (1.5) or later

Library Locations

    • Folsom LibraryBorrow it
      110 8th St, Troy, NY, 12180, US
      42.729766 -73.682577
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